P3 initial

This commit is contained in:
S170H
2023-11-22 18:25:14 +01:00
parent ec783fd3b6
commit be0247a93b
40 changed files with 2406 additions and 303 deletions

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P3/P3/.vs/P3/v14/.atsuo Normal file

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Microsoft Visual Studio Solution File, Format Version 12.00
# Atmel Studio Solution File, Format Version 11.00
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{54F91283-7BC4-4236-8FF9-10F437C3AD48}") = "P3", "P3\P3.cproj", "{DCE6C7E3-EE26-4D79-826B-08594B9AD897}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|AVR = Debug|AVR
Release|AVR = Release|AVR
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Debug|AVR.ActiveCfg = Debug|AVR
{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Debug|AVR.Build.0 = Debug|AVR
{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Release|AVR.ActiveCfg = Release|AVR
{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Release|AVR.Build.0 = Release|AVR
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<Attribute>template</Attribute>
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<AbsolutePath>C:/Program Files (x86)\Atmel\Studio\7.0\Packs\atmel\ATmega_DFP\1.2.209\gcc\dev\atmega328p</AbsolutePath>
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</ProjectComponents>
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P3/P3/P3/P3.cproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
<PropertyGroup>
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<ProjectVersion>7.0</ProjectVersion>
<ToolchainName>com.Atmel.AVRGCC8.C</ToolchainName>
<ProjectGuid>dce6c7e3-ee26-4d79-826b-08594b9ad897</ProjectGuid>
<avrdevice>ATmega328P</avrdevice>
<avrdeviceseries>none</avrdeviceseries>
<OutputType>Executable</OutputType>
<Language>C</Language>
<OutputFileName>$(MSBuildProjectName)</OutputFileName>
<OutputFileExtension>.elf</OutputFileExtension>
<OutputDirectory>$(MSBuildProjectDirectory)\$(Configuration)</OutputDirectory>
<AssemblyName>P3</AssemblyName>
<Name>P3</Name>
<RootNamespace>P3</RootNamespace>
<ToolchainFlavour>Native</ToolchainFlavour>
<KeepTimersRunning>true</KeepTimersRunning>
<OverrideVtor>false</OverrideVtor>
<CacheFlash>true</CacheFlash>
<ProgFlashFromRam>true</ProgFlashFromRam>
<RamSnippetAddress />
<UncachedRange />
<preserveEEPROM>true</preserveEEPROM>
<OverrideVtorValue />
<BootSegment>2</BootSegment>
<ResetRule>0</ResetRule>
<eraseonlaunchrule>0</eraseonlaunchrule>
<EraseKey />
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<ToolchainSettings>
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<avrgcc.compiler.symbols.DefSymbols>
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<avrgcc.compiler.warnings.AllWarnings>True</avrgcc.compiler.warnings.AllWarnings>
<avrgcc.linker.libraries.Libraries>
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<Value>libm</Value>
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<ToolchainSettings>
<AvrGcc>
<avrgcc.common.Device>-mmcu=atmega328p -B "%24(PackRepoDir)\atmel\ATmega_DFP\1.2.209\gcc\dev\atmega328p"</avrgcc.common.Device>
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<Value>DEBUG</Value>
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<ListValues>
<Value>libm</Value>
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<ItemGroup>
<Compile Include="main.c">
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<Import Project="$(AVRSTUDIO_EXE_PATH)\\Vs\\Compiler.targets" />
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P3/P3/P3/main.c Normal file
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/*
* P3.c
*
* Created: 22.11.2023 18:20:05
* Author : Safak
*/
#define F_CPU 16000000UL
#include <avr/interrupt.h>
#define LED PIND0
volatile uint32_t systemClk = 0;
void setUp_Timer0() {
TCCR0A = (1 << WGM01); // enable CTC mode of Timer/Counter 0 Control Register A
TCCR0B |= (1 << CS01) | (1 << CS00); // set Prescaler 64
OCR0A = 249; // set up Output Comparison Register A for Timer0 to generate an interrupt when timer counter and OCR0A are equals
// F_TimerInterrupt = F_clk / ( (prescaler) x (OCR + 1) )
// => OCR = F_clk / (F_TimerInterrupt x prescaler) - 1 = ( 16MHz/(1000Hz x 64) ) - 1 = 249
TIMSK0 = (1 << OCIE0A); // enable interrupt
}
ISR(TIMER0_COMPA_vect) {
systemClk++;
}
void waitFor(uint32_t ms) {
uint32_t currentTime = systemClk + ms;
while (systemClk < currentTime) {}
}
void waitUntil(uint32_t ms) {
while (systemClk <= ms) {}
}
int main(void) {
/* Replace with your application code */
DDRD = 0xff; // Data direction register D (D0) as output
PORTD = 0x00;
setUp_Timer0();
sei(); // set global interrupt enable
waitUntil(5000); // wait until 5s from the beginning then turn on LED
PORTD |= (1 << LED); // setting bit for LED
while (1) {
waitFor(200); // wait for 0.2s then toggle LED
PORTD ^= (1 << LED); // toggling LED
}
}