Anpassungen Semaphor
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102
P5/Main.cpp
102
P5/Main.cpp
@@ -1,41 +1,48 @@
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#include <iostream>
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#include <thread>
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#include <mutex>
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#include "Semaphore.h"
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#include "Semaphor.h"
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#include <process.h>
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using namespace std;
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// Thread T1 - Schreibt alle Kleinbuchstaben des Alphabets
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void thread1() {
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for (char c = 'a'; c <= 'z'; ++c) {
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void thread1()
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{
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for (char c = 'a'; c <= 'z'; ++c)
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{
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cout << c << ' ';
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}
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cout << endl;
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}
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// Thread T2 - Schreibt alle natürlichen Zahlen von 0 bis 32
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void thread2() {
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for (int i = 0; i <= 32; ++i) {
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void thread2()
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{
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for (int i = 0; i <= 32; ++i)
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{
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cout << i << ' ';
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}
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cout << endl;
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}
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// Thread T3 - Schreibt alle Großbuchstaben des Alphabets
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void thread3() {
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for (char c = 'A'; c <= 'Z'; ++c) {
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void thread3()
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{
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for (char c = 'A'; c <= 'Z'; ++c)
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{
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cout << c << ' ';
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}
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cout << endl;
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}
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void asynch_init(){
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void asynch_init()
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{
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// Start der Threads
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thread t1(thread1);
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thread t2(thread2);
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thread t3(thread3);
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// Warten auf die Beendigung der Threads
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t1.join();
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t2.join();
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@@ -44,10 +51,12 @@ void asynch_init(){
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mutex mtx;
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void mutexThread1() {
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void mutexThread1()
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{
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mtx.lock();
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for (char ch = 'a'; ch <= 'z'; ch++) {
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for (char ch = 'a'; ch <= 'z'; ch++)
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{
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cout << ch << " ";
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}
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cout << endl;
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@@ -55,11 +64,13 @@ void mutexThread1() {
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mtx.unlock();
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}
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void mutexThread2() {
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void mutexThread2()
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{
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mtx.lock();
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for (int i = 0; i < 33; i++) {
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for (int i = 0; i < 33; i++)
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{
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cout << i << " ";
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}
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cout << endl;
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@@ -67,10 +78,12 @@ void mutexThread2() {
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mtx.unlock();
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}
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void mutexThread3() {
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void mutexThread3()
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{
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mtx.lock();
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for (char ch = 'A'; ch <= 'Z'; ch++) {
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for (char ch = 'A'; ch <= 'Z'; ch++)
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{
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cout << ch << " ";
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}
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cout << endl;
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@@ -78,56 +91,63 @@ void mutexThread3() {
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mtx.unlock();
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}
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void mutex_init() {
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void mutex_init()
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{
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thread t1(mutexThread1); // mutexThread1 is running
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thread t2(mutexThread2); // mutexThread2 is running
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thread t3(mutexThread3); // mutexThread3 is running
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t1.join(); // main thread waits for t1 to finish
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t2.join(); // main thread waits for t2 to finish
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t3.join(); // main thread waits for t3 to finish
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t1.join(); // main thread waits for t1 to finish
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t2.join(); // main thread waits for t2 to finish
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t3.join(); // main thread waits for t3 to finish
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}
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Semaphore semaphore;
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Semaphor semaphor(1);
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void semaphoreThread1() {
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semaphore.wait();
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for (char ch = 'a'; ch <= 'z'; ch++) {
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void semaphoreThread1()
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{
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semaphor.acquire();
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for (char ch = 'a'; ch <= 'z'; ch++)
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{
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cout << ch << " ";
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}
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cout << endl;
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semaphore.post();
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semaphor.release();
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}
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void semaphoreThread2() {
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semaphore.wait();
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for (int i = 0; i < 33; i++) {
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void semaphoreThread2()
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{
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semaphor.acquire();
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for (int i = 0; i < 33; i++)
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{
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cout << i << " ";
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}
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cout << endl;
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semaphore.post();
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semaphor.release();
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}
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void semaphoreThread3() {
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semaphore.wait();
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for (char ch = 'A'; ch <= 'Z'; ch++) {
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void semaphoreThread3()
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{
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semaphor.acquire();
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for (char ch = 'A'; ch <= 'Z'; ch++)
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{
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cout << ch << " ";
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}
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cout << endl;
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semaphore.post();
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semaphor.release();
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}
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void semaphore_init() {
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void semaphore_init()
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{
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thread t1(semaphoreThread1); // thread1 is running
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thread t2(semaphoreThread2); // thread2 is running
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thread t3(semaphoreThread3); // thread3 is running
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t1.join(); // main thread waits for t1 to finish
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t2.join(); // main thread waits for t2 to finish
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t3.join(); // main thread waits for t3 to finish
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t1.join(); // main thread waits for t1 to finish
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t2.join(); // main thread waits for t2 to finish
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t3.join(); // main thread waits for t3 to finish
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}
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int main() {
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int main()
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{
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cout << "Asynch" << endl;
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asynch_init();
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@@ -137,6 +157,6 @@ int main() {
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cout << "Semaphore" << endl;
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semaphore_init();
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return 0;
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}
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32
P5/Semaphor.h
Normal file
32
P5/Semaphor.h
Normal file
@@ -0,0 +1,32 @@
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#include <mutex>
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#include <condition_variable>
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#include <queue>
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class Semaphor
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{
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private:
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int count;
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std::mutex mtx;
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std::condition_variable cond;
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std::queue<std::thread::id> wait_queue; // Beispielhafte Warteschlange
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public:
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Semaphor(int i) : count(i) {}
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void acquire()
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{
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std::unique_lock<std::mutex> lock(mtx);
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while (count == 0)
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{ // Solange keine Ressourcen verfügbar sind, warten
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cond.wait(lock);
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}
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count--; // Ressource belegen
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}
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void release()
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{
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std::unique_lock<std::mutex> lock(mtx);
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count++; // Ressource freigeben
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cond.notify_one(); // Einen wartenden Thread aufwecken
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}
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};
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@@ -1,52 +0,0 @@
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#ifndef MULTITHREADING_SEMAPHORE_H
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#define MULTITHREADING_SEMAPHORE_H
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#include <mutex>
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#include <condition_variable>
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class Semaphore {
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private:
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std::mutex mtx;
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std::condition_variable cv;
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int signal;
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public:
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Semaphore(int signal_ = 1) : signal(signal_) { }
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/**
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* atomic function
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*/
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inline void post() {
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std::unique_lock<std::mutex> lock(mtx);
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signal++;
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//notify the waiting thread
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//unblock(), waiting queue it not empty, wake up call thread from waiting queue
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cv.notify_one();
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/** Notify one
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* Unblocks one of the threads currently waiting for this condition.
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* If no threads are waiting, the function does nothing.
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*/
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}
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/**
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* atomic function
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*/
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inline void wait() {
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std::unique_lock<std::mutex> lock(mtx);
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if (signal <= 0) {
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// wait on the mutex until notify is called
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// block(), put this thread into waiting status, sleep and put in waiting queue
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cv.wait(lock);
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}
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if (signal > 0) {
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signal--;
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}
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}
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};
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#endif //MULTITHREADING_SEMAPHORE_H
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P5/build/Debug/Main.obj
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P5/build/Debug/Main.obj
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P5/build/Debug/outDebug.exe
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P5/build/Debug/outDebug.ilk
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P5/build/Debug/outDebug.ilk
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P5/build/Debug/outDebug.pdb
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P5/build/Debug/vc140.pdb
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P5/build/Debug/vc140.pdb
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